Tuning Tutorial Example
About
This game is part of a game feel tuning exercise for my Intro to Game Development class at the NYU Game Center. The game is presented as an example setup in which the player-controlled object behaves predictably and allows the player to navigate the play area.
Controls: WASD/Arrows to move
System requirements for Web
Last Modified: Jan 9, 2019
Where to buy
itch.io