Turok 2: Seeds of Evil reviews

Translated by
Microsoft from Deutsch
Very fluid Game Flow many Settings in the Graphics exemplary quite long level sections of Old-school or Nostalgia factor textures and Polygon Count are of course not too good, which is due to the n64 setting limits. Still, you've made the Most of what you can in my Eyes thanks to Kex engine. There are more Shadows and Light-effects-more embossed Textures ... Not everywhere, either. Some Textures are unfortunately still stretched but do not really disturb. Level Construction is sometimes a bit confusing, but it was the same with the Original. Raptors Gallilimusse And mutant Dinosaurs as well as Triceratopses are included. Then we would have Technical Sections with Robotic Aliens ... The Story has depart ... But I have not quite understood them before. Disputations of Violence: Are sometimes a bit exaggerated-The Death animations seem somehow unintentionally funny for this. Head Arms and Legs are detachable. For my German Censorship Mind, Something in need of getting used to the beginning-Blood is also a bit exaggerated ... I still know the censored Original with green Blood. Gun Selection is well expanded depending on what you find in the Level. The Polygons are, as I said, a bit familiar ... Subsequences unfortunately cannot be skipped. The Savepoints of the N64 version were taken over except for the Filling of Ammunition and Healing bit useless Pc Version it was always usable even in the Original. In Playfully, I am Disturbed by the numerous Exclamation marks and the lens Reflections, as well as the pink Points of light that are shot at you, in addition, that the Music is quite hectic at the very Beginning and quickly goes on the Pointer ... Of course, you can also choose between the PC soundtrack and N64 soundtrack. The Rest is used to the Original Plus sensible Extensions and simplified Collection of Arrows e.g. Turok can now run Faster better high-climes From the Level structure, as I said, it is sometimes a bit confusing despite a Map. From Warp Portals to Children who have to free Them from Cages-switch objects and Diamonds collect Karos to Activating Portals and Lighthouses. Destroy enemy Portals and, at the End, defeat each Level of Bosses and defend their own. The Enemy Artificial Intelligence vrives very strongly from aggressive to stupid ... What may also be because of Acclaim. It seems to me that the Game has been simplified a little, but so far has only played on Means. With the xbox360 Controller very playable. It is good that it has also been based on less strong Hardware support ... So you can also play the Game on Laptops. Hits are unfortunately sometimes not given quite optimally yet, so you may hit Enemies clearly, but they do not take any Damage, or Tons do not explode even though you have hit them. The Levels will become a bit more colorful later. The Remaster Contains Art Galleries and probably some More opponent Types. In many ways not quite enough for everyone, but quite recommended and worth his Money.
Read more...