Twilight Judgment
About
Something is obviously broken in heaven. The dead are rising to kill the living instead of politely reincarnating, and the gods aren’t answering calls. As the primary troubleshooter for the gods, Shrine Guardian Foxxi has been tasked to gather the materials needed to enter the heavens and fix matters.
[This is a demo, containing the first story segment of 7]
Non standard elemental system : Based of Wu Xing, players can enjoy a different take on classic weaknesses. For everyone who's wanted to poison a zombie, here's something for you.
Skills for everyone : The attack option is there for when you're silenced, building tp, or lazy. All characters should feel unique and useful.
Story heavy, but bite sized : While the story and writing are important, care was put into making sure the players weren't stuck in a wall of text. You can trigger story chunks on your own time, returning to the exploration as needed.
Characters :
Foxxi Eldalai - The current Shrine Guardian. One of the rare fox kin, Foxxi is a carefree girl who enjoys her relaxed life as a troubleshooter for the gods. Unfortunately, there’s a lot more trouble then usual right now. Still she tries to stay upbeat. She’s almost as good as she thinks she is, and is quick to adapt to new situations.
Way too quick to resort to ritual magic.
Emi : A slimegirl wizard, she spends more of her time smiling, though when she’s angry that almost makes things worse. She’s been Foxxi’s friend and bodyguard since childhood, and loves to tease the fox girl. She approaches almost everything with a flippant air, though her emotions boil just as hot as anyone else’s.
Probably has eaten half the random encounters after the battle.
Nama : A demon of lust, otherwise known as a succubus. Foxxi summoned her to act as a healer. While she’s in no way shape or form a good person, she’s not as brutal or twisted as other demonkin. In fact if given the option she’s very happy to cooperate to get what she wants.
Secretly finds the tacky succubus outfits people insist on her wearing hillarious.
Lena : While technically a mercenary, Lena fights with the honor and courage of any knight. A veteran of many battles, she relies purely on skill with a spear instead of fancy magic techniques. Years of war have left her a quiet and reserved woman, but deep down she’s an optimist.
Big fan of magical scar removal. “Traces of old wounds just show where to stab.”
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So after yet another attempt to basically recreate mabinogi with all the things I liked and none of the stuff I didn't, a wise man said to me : "if you don't want to wrestle with complex system design it would be fun just to play a game with your writing in it. why don't you make a generic ass "stop the evil empire from stealing the elemental crystals" game :v"
From that this project was born.
Obviously I didn't stick to that simple a prompt. But there's a rich pile of ideas to go through, and I think I've got something good out of it. This here is a simple demo of the first dungeon to both gauge interest and get feedback as I dive deeper into the guts of the story.
Reasonable questions :
How long is the demo? Up to four hours if you take your time. I can burn through in less then one because I know what I’m doing.
Will this get finished? I’m planning on keeping it limited to 7 dungeons, of which one is done. So probably! Depend on interest of course but my brain is locked on.
How tough / grindy is it? It’s hard for me to say how tough it is, because I know exactly what to do. I did try to make sure you didn’t need to grind.
Will you get better tilesets and stop using the character builder for sprites? I've gotten some possible interest in that, but artists don't grow on trees. I can however say the mapping will be vastly improved in the future!