Twin Cities
About
Made for GMTK GameJam within the first 8 hours. There are known issues with scaling UI.
Rules:
Try and balance two cities' food while production and people try and change it. Game ends when food reaches 0, while food will be stolen when over 20.
Theme:
This game focuses on two connected cities, hence the theme. My thoughts were to create connections through economy instead of physics-based.
Controls:
Left-click to send resources left, right-click to send resources right.
Assets:
All code and art were written or drawn by myself using Unity. The sound was free assets from Zapsplat.
System requirements for Web
Last Modified: Jun 15, 2021
Where to buy
itch.io