Twin GO
About
Twin GO is an action-runner mobile game where the player controls two characters who share a single sword. You must make them pass the sword at each other at the right moments to defeat your enemies.
The PC version is a debug build, the game was designed to be played on mobile.
Input
- Attack : Space / Touch
- Throw sword : Up arrow / Swipe
Team:
Alice Fernandez - Concept, Characters , UI
Alexandre Villiers-Moriamé - Concepts, Texturing, UI, Rig
Chloé Hornoy - Characters, Texturing
Alex Ryan - Environment, Animations
Vincent Trinel - 3C/AI Programming, Game Design
Guilhem d'Humières - Game Design, Level Design, Sound
Nicolas Ceriani - VFX/Tech art, System Programming, Animations