UE 4.27 Simple Shooter Prototype
About
What I learnt over the course:
- Use of Unreal Engine 4.27.
- Code in C++.
- Use of blueprints and expose params using C++.
- How to package the project to windows and other platforms.
- Animation blueprints.
- Blendspaces.
- UI (using widgets blueprints).
- AI (using Behaviour Tree and Blackboards).
- SFX and VFX.
Want more information?
https://www.linkedin.com/in/adriancorbalan/
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