UE4 Locomotion Movement and Shooting System

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In this prototype the systems created include animation blueprints, controls for each kind of movement, transitions and camera changes between each transition of movement. As well as this I created a shooting mechanic; It features its own animations, projectile spawning, audio and particle systems.

I wanted to try something a bit different here and do a mix of mechanics blueprints as well as having a go at animation blueprints too, putting them together into one project. The aim was to create a movement system that takes inspiration from the GTA games as well as the shooting being a mix between GTA and Gears Of War.

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Liam Davies
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Not rated

System requirements for PC

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Last Modified: Jun 18, 2021

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itch.io