UE4 Locomotion Movement and Shooting System
About
In this prototype the systems created include animation blueprints, controls for each kind of movement, transitions and camera changes between each transition of movement. As well as this I created a shooting mechanic; It features its own animations, projectile spawning, audio and particle systems.
I wanted to try something a bit different here and do a mix of mechanics blueprints as well as having a go at animation blueprints too, putting them together into one project. The aim was to create a movement system that takes inspiration from the GTA games as well as the shooting being a mix between GTA and Gears Of War.