UE5 Retro PSX Style Shooter (Prototype Testing - Monster AI)
About
The Maze is going to be a retro PSX style, fast paced roguelike shooter using Unreal Engine 5, inspired by Quake II (PSX).
I am putting out this prototype in the hope that you provide me some feedback for the followings:
- basic game mechanics (such as pick up items, weapon system, health system
- monster ai
Controls:
- Player Movement - WASD
- Interaction - F
- Fire - Left Mouse Button
- Reload - R
I have a lot of fixing already in my mind, but I might miss something.
FYI, the map I used is for prototyping purposes only, it is part of the UnrealRetroShader pack.
Content were used from Retro3DGraphicsCollection, Sketchfab and freesound.org. A full credit list will be provided in any released beta version of the game.
Thank you!