U.F.O (Lelandi)
About
A short interactive story project done by a small group of animation students at SAE. The goal was to produce assets, learn how to implement animations and environmental assets into unreal engine to tell a story.
SYNOPSIS:
U.F.O is the heartfelt story of the relationship between an owner and their dog. The player explores the memories of the dog as he discovers more about the mystery of his past through flashbacks, leading to the player making an important decision for the dog's future at the end.
CONTROLS:
WASD - Movement
E - Interact / Continue
1 or ESC - Pause Game
Who are we?
ANIMATION STUDENTS:
Lelandi van der Merwe:
Leader, concept artist, 3D artist ( characters ), animator and main Unreal Engine dev for the team.
Jordan Costello:
Co-Lead, Writer, 3D artist (environment + characters), animator and helper with Unreal Engine.
Kerri-Lyn Turner:
Concept artist, 2D asset production, 2D animator
Joshua Scholten:
3D artist (environment) and animator
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AUDIO STUDENTS:
Sophie Nagtegaal:
Soundtrack and sfx
Lewis Abraham:
Soundtrack and sfx
Jordan Alabakis:
Soundtrack and sfx
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DESIGN STUDENTS:
Zuleika Von Benecke:
Designed spaceship 99 poster and candy wrappers for assets in game