Ultrawings reviews

Translated by
Microsoft from Deutsch
Recommendation: Yes, but in the Sale .. I would find < €15€ appropriate. Ultrawings is a fun "toy simulator." Even in Simulator fashion, the Flight Behaviour of the various Aircraft can hardly be described as realistic. It's fun anyway. Pros:-High Frame Rate-Fun Factor-Diverse Mini-games (Race, Rings, Shooting down Balloons)-Easy to learn Cons:-Graphics very simple-Too small world-Too little "Simulator" feeling-Price Setup:-Oculus Rift CV1/GTX1070 Under Dash: Thumbs up, Fun factor And Variety are clear and you will Entertain you for a few Hours well. But You shouldn't expect a Flight Simulator à la VTOL or XPLANE.
Translated by
Microsoft from Deutsch
Now Have a good over 50% through and VR pilots can only highly recommend the Game. The Look is simple, but very useful. The Setting Is excellent and Flight physics credible. A Highlight is the Touch Controller Support with which you can operate all Switches and Levers. It happens every now and then that you lose the Lever out of your Hand when you pull or push too far. But all in all, the touch Control is well implemented and gold Medals are also easily accessible. Uhh... Provided you are a practiced PC pilot. In Addition, you can also control the Whole thing with a Gamepad. The Different Tasks, from flying through Rings, with and without Time Pressure, are ingenious. About Landings on marked Areas of the Island. Up To the Balling of Balloons, also here partly with Time Pressure or Fuel Shortages. In Addition, photos of predetermined Areas of the Islands have to be taken. Last But not Least, there are Emergency Jobs that start with almost no Fuel. The whole thing is still easy to master in the Initial Level and then gradually transitions into very demanding Tasks. So far I know 3 Aircraft: Ultra-sighted aircraft, Glider with Rocket Engine and n single-engine sports Aircraft with Propeller. There are also 6 Airports spread over 3 Islands. As far as I know, the entire Content of the Game is also known. But the whole thing is also enough for vieeele playing Hours, even if you are a practiced Simulation pilot. Since I don't get nauseous in VR in general, there is little I can say about it. But even with extreme Manoeuvres, I get slightly dizzy, or I get a Feeling of Weightlessness in the Stomach and Brain. But that is exactly what distinguishes a good (arcade) simulation. ;) From me, the Game gets 9 of 10 Punctures. Just a Weather System and maybe slightly more realistic Graphics are missing to get the absolute Highest Rating from me. PS: The 3.9 Hours of Play give a wrong Picture. Start Ultrawings directly from Oculus Home. Daduch is not recorded my Successes or my Playing Time. Hopefully the Game will not be slowed down by unnecessary Background Progras.
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