Umiro reviews

Translated by
Microsoft from French
After two hours of play, I arrive at the third chapter (out of four) after seeing all the diamonds on the road, and completing two special courses. The game is cute, the music quite mesmerizing although a repetitive hair, the system is well thought out. I just had a little trouble capturing the principle to erase just part of the course of one of the two protagonists. Well the scenario does not break three Paws to a duck, but remember that this is a small game of thought for tight budget. As such, Umiro fulfils his role perfectly, a few hours of quiet happiness in this world of Brutes.
Translated by
Microsoft from French
Thanks to MkLx_1 for this gift! To honor him, I attacked this game right away. That's really nice. A highly accessible puzzle game, which is fast, since you come to grips with it in 4H. Fortunately, lengthening the duration would have made the game boring. In the end we stay on a good impression. During this game you will have to bring two characters on their respective crystals, thanks to two tracks that you have done beforehand. You will need to be sure to show some reflection to avoid the pitfalls. Coordinating the two characters is not so simple on a few levels, but overall it is done quite easily. The +:-graphically Basic, but clean. -A lifetime of hair that avoids all weariness. -In French. -Le Prix Les-:-a concept used billions of times (I certainly exaggerates ^^)-apparently there is a narrative frame that I did not understand. Successes:-solo: Yes-multi: non-broken? : Non-duration: 04 hours-difficulty: easy (whatever.)
Translated by
Microsoft from French
Umiro is a not too difficult puzzle game. The principle is simple and very original: we must, at first, draw the itinerary that our character must follow to join a crystal. What is curious is that you have to make this layout by moving the cursor with the joystick or the arrow keys of the keyboard while it would be more convenient with the mouse but good... are not! Then we start the game and the character follows the path we made. If, it has several crystals, one makes a route to one of them and renews the operation until the next. In each level, there is also a yellow crystal that you do not have to pick apart if you are a complement. Further in the game, a second character appears. A girl in pink. Oh yes, the first one was a boy in blue. We must now draw the course of each one. A pink course for the girl to pick up the pink crystals and a blue for the boy's blue crystals. We launch the game and the two characters move at the same time. This would be too simple if there were no enemies and other obstacles that need to be operated in passanr on buttons. The difficulty is to manage the co-operation of the two characters and the timing to avoid enemies who follow a specific course. A plus, not negligible is that the game is in French. I recommend this game to has all those who like thinking games not too much headshot.
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