Unbalanced (Alex Mejda)
About
Unbalanced is a physics-based platform defense game that emphasizes light-hearted and quirky gameplay. Waves of enemies drop onto your platform and shift the balance, try to push you off or even destroy the platform itself! Throw them off the platform, stuff them into holes to repair the damage they’ve done, or push them all off with a mighty shockwave. The next high score is just around the corner.
Development: 3 months in the 3rd semester of Game Design (B.A.) at HTW Berlin, 2018
Team:
- Alex Mejda - System Design, Programming, Sound, Animation
- Cyrill Callenius - Programming, System Design, UI, Sound
- Jo Pape - Concept Design, 3D-Modeling, Animation, VFX
- Emely Berkholz - Concept Design, Character Design, Animation, VFX
Technology: Unity, C#, Maya