Undead Bonehead
About
Prototype game made in 2 weeks for the University of Utah's Entertainment Arts and Engineering Rapid Prototype class. The assignment involved remaking a classic arcade game and adding a new mechanic to it.
Original Concept inspired by the arcade title Boxing Bugs.
Controls:
Space: Start game/consume grabbed mana potions
Left/Right: Rotate character
Up: Launch hand to kill villager hunters
Down: Send out bats to push back molotovs
Producers: Gemma Ballini and Fushan Wang (Itch profile: Foursay)
Engineers: Jared Slawski and Kirti Dhwaj (KD) (Itch profile: poopfireshots)
Artist: Mitchell Walker (Artstation Profile: d_i_v_i_n_e)