A nice little RPG, with a nice storyline, although the ending is rushed and the main villain doesn’t have enough development. The fighting system is nice, the music too.
Translated by
Microsoft from Spain
Microsoft from Spain
Generic JRPG.
History Ok, although the end is very hasty (6 heads are followed). They Should have lengthened the final stretch.
The battle System at the beginning is very basic, but as we climb levels, we have more skills, and it becomes much more complete.
To highlight the sense of humor of the game, not taking seriously many things typical of the genre. People do not let you enter into their rooms of the houses, the monsters give no money, but materials that you can sell, etc. €10 is much, but it is often reduced to €1 and that is a more than acceptable price.
Translated by
Microsoft from Deutsch
Microsoft from Deutsch
Undefeated is a nice RPGMaker Game.
The Story, as usual, of saving the World With initially completely inexperienced Persons.
Now you shouldn't expect much in Story or Identification with the Party. It is far too emotionless to do so. The Game itself also puts on a strong Shackles. Explore The World?
Only if it is on the Way to the next Destination. Somehow you have the Feeling as if the Creators had a bigger Game or already a Sequel in Mind.
But coming out is a little Game after all (which you can also see at the Archivement's in under 6 Hours to play through).
Especially the End is very unsatisfactory and also offers no Possibility of a New Game +.
I can Recommend it when the Price is set down ... Otherwise, there is only Better.
Translated by
Microsoft from French
Microsoft from French
I have most of the games developed by Aldorlea on steam.
* 3 stars of destiny * the 5 Millennium * the book of legends * Moonchild * girlfriend rescue being very disappointed by everyone, except for girlfriend rescue, I didn't know what to expect with undefeated. Fortunately, undefeated liked me very much.
The fights are very good. The characters are friendly and the music is really good. The script is well written, unlike that of 3 stars of destiny and the Millennium series, but its end is very disappointing. Everything is rushed towards the end, as if the one (or the one) in the change of the writing did not know where to give the head.
1. There is a series of boss fights before the last confrontation. Full-bodied fights, certainly, but bringing nothing to the story.
2. the goal of the villain, Naltus. He wants his people, the inhabitants of the wastelands, to "evolve" and "prosper", conquering the world? It's pretty fuzzy.
3. speaking of the famous wastelands, there is so much mystery about them. Have they always been there or is it a cataclysm that have created them? They would be responsible for the "magic" of the world, while creating dangerous monsters, and they can transform humans into mutants with magical powers.
4. Naltus. All about Naltus. It just appears at the very beginning of the game to say 2-3 replicas and at the very end for the final fight. Our heroes, and by extension the players, know almost nothing about him. I like it when the RPG gives a "depth" to his (his) villain (s), and undefeated to missed that point.
Anyway, it's still a good game and I still enjoyed my time spent on it, but the scenario really should have been reworked.