Unfinished Metroidvania
About
An unfinished game (again) for LOWREZJAM 2022.
I accidentally made the scope of this too large and worked a bit too much on it, and at this point I don't feel like continuing.
If I ever come back to this I will probably rewrite everything.
Controls
Arrows - Move
C - Charge bow (release to fire), Interact
X - Jump
S - Drink flask (restores all HP)
Z - Dash (when the upgrade is found)
TAB - Open status
Since the in-game map doesn't exist, here's a rough (incomplete) prototype of the planned map layout.