Unfinished Tactical RPG Demo

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Small tactical RPG demo that I started for GBJAM 8 but did not have time to finish. Only includes an intro and some menus. Uploading because I'm proud of the assets I created in the time limit. I have some design documentation for the battle system and overworld written down and may continue to develop the idea.

All assets except the one font I listed below were created by me.

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There is no gameplay. The battle menus are not enabled. Just enjoy the (limited) sights and sounds.

In my opinion, GBJAM should either change to allow a month of development time, or at least make a future jam that allows for more time. 9 days is not much time if you work a full time job and have other life responsibilities.

Dev Tools Used:

Game Maker Studio 2 (a departure from me using LibGDX and Java)

https://www.gimp.org/ for Pixel Art. Free and easy to learn.

https://www.dafont.com/alkhemikal.font I used this font. Dafont.com is awesome and easy to use.

https://sfbgames.com/chiptone/ for SFX. This requires flash. I recommend running it in Chrome and enabling flash temporarily for just this page.

https://ariamaestosa.github.io/ariamaestosa/docs/index.html for my MIDI music creation. This is the easiest way for me to create music that I've found.

https://gashisoft.web.fc2.com/P/GXSCCB236/indexE.htm to convert my MIDIs to Chiptune. Lazy but effective due to the time limit and my lack of chiptune tracker experience.

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Casey Warrer
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System requirements for PC

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Last Modified: Sep 11, 2020

Where to buy

itch.io