Unium reviews

Translated by
Microsoft from Russian
Who's right? Those who like LYNE. How much does the brain strain? At First I thought I was a genius, deciding a few first dozen levels on the fly the first time. Then came the complexity of Medium-sometimes already stuck. But when it came to the complexity of Advanced/Advanced (containing 60 levels), I was tupped (more precisely, I'm stuck...) More than in the game LYNE. The Gameplay Essence of the game is that you have to turn (walk on them) black squares in white. And The difficulty is that you have to pass several times on the same square, and which are the squares-you do not know. And There are also grey squares on which you can draw a line, but the color after that, fortunately, does not change. ??? Someone was unhappy with the duration. I don't agree. There's definitely enough for 15 to 20 hours. Plus there's a Workshop. For 30 rubles a good puzzle-it's fine. Much better than prostitutes on 600 rubles (or how many there) per hour, which do not force to break the head. Cons Music bored, I turned it off.
Translated by
Microsoft from Deutsch
The Game is good. The Principle of Puzzles is actually simple and it has been implemented quite satisfactorily. It can be Annoying that you can almost no longer distinguish the gray (neutral) fields from the white Fields. Stylistically, this may be intentional because the Playing surface is supposed to appear white at the End of a Level, for the effective Solving of the Puzzles this is counterproductive. The Level of difficulty varies (for me) a lot. Most Levels were either totally simple or quite heavy. The Puzzles in the Area of Beginners, Simple and Means I could solve within Seconds (there was only one obvious Way), a few took a few Minutes (because there were several possible ways to clear). In the Field of Advanced Skiers there are also very simple, but also Puzzles that were really hard nuts for me. That's good and in that respect Puzzle Fans will be able to get their Money's worth there (the Game isn't that expensive after all). But it would be critical to note (that's my Impression) that I could not solve most of these more difficult puzzles or hardly solve them by logical Conclusions. It was more of a try because there were a lot of possible Ways. There are a few Experiences you have, what can and can't go, but there is already a lot of "let's see" with you. Had I Had a Solution I could rarely take any Experience out of it to Solve more Puzzles. In This respect, I can understand both Sides: People who think the Game is good as those who find it rather boring. The Music to the Game I found a little monotonous, but still OK. The Menu is OK, at most the stylistic white/gray tint made it a bit hard to distinguish solved from unsolved Puzzles. Fortunately, the Game even noticed semi-solved puzzles and also had a little help (a possible Starting Point). Pro & Contra: + Part difficult Puzzle o Solutions by Logic or by trying? -Very many very simple Puzzles-Grey Fields barely distinguishable From white Fields rating: 07/10 The Game offers a simple Puzzle principle well implemented. Whether the Puzzles can be solved more by Trial and Error or by Reflection and whether you like it accordingly, you probably have to try yourself.
Read more...