Unknown Battle reviews

Translated by
Microsoft from Russian
Description: We wake up from the voice... From the child's voice developer Koli, who trying to portray a rude voice starts a dialogue with our main character... Stop stop stop... Why the lagoon? Now we will get into the settings... Low graphics, approx... No changes. Ok reduce the resolution... The Pancake does not lagoon only at the minimum resolution. Well, all right, the game is probably worth it. Leave the room pass through the traps... Koya did not settle down and still trying to talk to us, he stutters and worries... After all, voiced the real game that made himself... We Pass all the traps, but the Kolyun will not settle... It gives us a super difficult test-to open the door to find a way out. Open The doors find a way out... Bam we are in some dark world and Colya says that he is only a voice in our head... We know that the only voice that belongs to you is the Voice of the Children. So... Now we need to jump from cube to cube... What could be simpler?... * Passed 20 minutes of jumping attempts and I started to write a review with words-We wake up from the voice... * Pros: ¥ Game from the... Cons: ¥ Terrible Optimization. ¥ Disgusting voice. ¥ Disgusting Management of jumps (because of what I threw the passage, and I tried to be honest!) Outcome: Kolun... You either optimize the toy or get it off... Why Disgrace a name is that? Rating: 1/10 post-match: If you liked this review welcome to the group http://steamcommunity.com/groups/uojer-here you can see the recommended games, other reviews, as well as just chat in good company.
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Translated by
Microsoft from Russian
I'll tell you right away. Review is a matter of personal, impartial expression of the sensations that gave this or that game. Describe its pros and cons. As you see it, and what food for thought gave you. So, I liked the game in principle, but that's it. I am personally purple that the game has so many angry reviews. The Idea is good, your protégé wakes up in a damp and badly heartiness basement. And The voice of the speaker makes it clear that you are never handsome, and politely so asks to quickly "glue the flippers." Just kill a little, you have to look at how a man fights for life. This method is even tougher. Let's go and kill. And here is our great martyr, through these traps, laser beams and other devices, medium and light gravity. The Game is very similar to movies, Cube, Saw, Steel doors, 10 little Indians. I am personally a fan of these films, perhaps this factor also played a role in the evaluation. Good physics, chains and other trash are normally responsive to touch. The atmosphere of the gloomy room is Perfectly transferred. Closed space, loneliness, panic and suspense. Psychedelic and unreality of what is happening. This is also a hint. I like games where you have to survive and deal with their "cockroaches", punish the abuser. In Short bear retribution in the name of the moons... Common sense. What did not like, optimization is not a fountain, not that it was uncomfortable to play but the game really places "swam", the interface to change completely, it is too cartoonous for this game and obsessive, climbs into the eye. Problems with jumps, works through time, it's the only thing that I'm freezing in the game. Make achievements. In Short, the Unknown battle (by the way the name also change, not at all, you can type. Locked up or Cold Trap). The Game is not for everyone. If anyone wrote simply on the principle, "Uh, all threw boots and I'm my kin, I sho the most bald!?" You have no soul, rubber you ducklings! Another option, because of the complexity of the game, people who submit checkpoints through each meter. Lazy, devoid of feelings, reactions and imagination. I would definitely not go partisan With you. The Bear said everything.
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