Unpacked - Godot Wild Jam
About
Unpacked was developed for the Godot Wild Jam (#24), a challenge of making a game in 9 days, following a mandatory theme and some optional constraints ("wildcards").
GWJ24 theme is: Family
Unpacked includes the 4 optional wildcards:
- Pet the dog: include "pet" mechanic
- Secret passage: include a hidden shortcut
- Quip it good: include a snarky narrator
- Watchmaker: include passage of time
Although the jam does allow use of public domain art, for this game the additional (not official) constraint was adopted:
- All assets in the game (images, models, sound, music) are original
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Bug warning:
If you ever see this (will be at your right side when you see the snake) it's not a place you are supposed to go. If you feel adventurous and don't mind watching a grey screen while the fox falls towards the centre of an invisible earth, fine. But if you want to follow the normal game story, don't go there.