Untamed Lands

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About

This is a pure JavaScript / TypeScript game made in 13 days for the Gamedev.js 2022 Game Jam.

A match-3 puzzle game (with light idle / incremental gameplay features) set in a dark, desolate world. Gather raw materials; upgrade your tools, camp, and defenses; and brave the unknown with increasingly difficult match-3 gameplay.

Players with Web Monetization enabled can toggle an optional resource bonus, and get early access to an alternative tileset that normally unlocks near the end of the game.

Theme: RAW

The RAW theme immediately pushed my brain to "raw materials" and I bounced between a few ideas of factory games, and farming games. Finally I landed on a pseudo-incremental game idea where you would play a match-3 puzzle game to collect the resources you need.

Game Credits

All programming and game design done by me, David Brad.
Art assets created by myself & Kenney (https://kenney.nl)
Music by Andrey Sitkov
Sound Effects made with the ZzFX

This game was made using no external engines, frameworks, or major libraries.
Two single-file libraries were used and modified within my engine code:

ZzFX by Frank Force used for the sound effects.
https://killedbyapixel.github.io/ZzFX
https://github.com/KilledByAPixel/ZzFX

tiny-canvas used for 2D WebGL rendering.
https://github.com/bitnenfer/tiny-canvas

Platforms
Genre
Release date
Developer
fanlix
Age rating
Not rated

System requirements for Web

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Last Modified: Apr 29, 2022

Where to buy

itch.io