Untitled Shooter Game (Kenny Shields)
About
Untitled Shooter Game is a simple top-down shooter where you attempt to stay alive as long as possible, culling hordes of zombies and collecting ammo and components. USG features a variety of weapons, 4 different types of enemies and a handful of randomly generated maps to choose from. There is a also a very basic crafting and weapon modding system.
USG was developed primarily as a tech demo for Imperium, a 2D game engine written in the D Programming Language.
CreditsUSG was created using a plethora of free assets from various creators, all of which should be documented in the game's credits menu. If you are a creator and notice that one of your assets has been used in the game and has not been credited properly, please leave a comment or contact me directly (email address available in the credits menu).
- Walter Bright and the DLang Community
- Laurent Gomila and the SFML Community
- LDC Developers
- My friends for testing/feedback
If you encounter a bug or need general help/support with running the game, please leave a comment below or email me directly (email address available in the game's credits menu).