Untitled Shooter Game (ZenDev)

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About

  • Hyper-dynamic movement FPS prototype.
  • Inputs:
    WASD - movement
    Space - Jump and DoubleJump
    1 - Shotgun
    3 - Melee
    LMB - Shoot/Attack
    RMB - Alternative fire
    H - Inspect weapon
    R - Reload
    Quit - Esc
  • Instructions to mechanics
  • Shotgun

    Left mouse button fires 24 bullets, expends one cartridge. Each bullet deals 40 damage. damage.

    The right mouse button fires 48 pulses, consumes 4 rounds. Each bullet deals 40 damage. damage. Pushes back when fired. Good to use for jumping up.

    Blade

    Left Mouse Button, if used on the ground, in a short radius before the damage reduction attack action. One hit - 150 units. damage.

    Left mouse button, if used on a waterfall and aimed directly at an enemy, the character is pulled towards the enemy, dealing 150 damage. damage, and then bounces up and back a little from the enemy.

    The same result can be achieved, achieved in the future and achieved very close to the enemy, in this case it happens exactly on him - not necessarily.

  • Side info

    There are two builds. Default have Lumen enabled and it may cause lag on weak PC, and the second one have Lumen disabled, which gives around +60 FPS, but a bit worse lightning.
  • Optimization is sucks right now, and there are no graphics settings, so it may not work on weak PC's at all.
    It's just a earliest alpha , will update it soon.
Platforms
Release date
Developer
ZenDev
Age rating
Not rated

System requirements for PC

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Last Modified: Aug 15, 2022

Where to buy

itch.io