Upwards (ec3938, yy3130, baelul)
About
This game was made for NYU's Spring 2023 Game Design course by Evie Cundy, Baelul Haile, and Yuqi Yang. For this assignment we were given the prompt "minimalism" and challenged to create a one-button game prototype using only primitive shapes. Upwards adheres to these restrictions in how the player and obstacles are simple squares and triangles, and the space button is the only input necessary for gameplay.
SLIDES
The slides for our in class presentation can be found here.