Utility Station OR-152

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Congratulations! You've been promoted, and can now live the life of your dreams. This luxurious deep space utility and refueling station has it all: enough work to keep you busy forever, and a full nine square meters of space to stretch out in. Enjoy your new job. You've earned it!

More of a simulation than a game, perhaps, but I hope it's enjoyable. A note for the inevitable curious soul who would otherwise play for far too long to find out: there is no end, ships will continue forever.

Utility Station OR-152 was created for the Ludum Dare 37 Jam. LD link: Utility Station OR-152 on Ludum Dare

Written in Kotlin by Justin Mullin, with art by Blake Mullin. Utility Station OR-152 utilizes the fantastic JVM game development framework LibGDX.

All art, sound, music and game code were produced as part of the Ludum Dare 37 72-hour Jam

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Justin Mullin
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Not rated

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Last Modified: Jan 9, 2019

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itch.io