Vampire: The Masquerade - Redemption reviews

Translated by
Microsoft from Russian
The Lamp game of childhood in which I, really, did not play itself, and watched, as the big Brother plays. That's Probably why it seemed to me like that. Now, after so many years and some game experience behind my shoulders, I can say that the delight in many places was replaced by the annoying "me". But the impression is rather positive. Of the Pros: 1. Interesting story. No, really, the only thing that made me play through the pain is that it's a simple idea, "what's going to end up there?" 2. Enough charismatic characters. Watch The cut-scenes, rollers and just chatter was quite amusing and order smiled. Well, yes, I was worried about Chris ' relationship more than his own. 3. Games about vampires, in general, a rare phenomenon. And the awesome setting VtM in general completely unfairly forgotten by game developers. 4. Nice graphics for that time. Music in some moments is also very pleasing; In each epoch the mood is created. Of the minuses: 1. Management. It Seems not the worst in the world, but at times I wanted to smash someone's face with a keyboard. She doesn't really need it anyway. 2. AI. Holy Pasta, your allies are more likely to stick you in the wheel than help. Get Lost, get stuck in the walls, how horrible they use their abilities, collect all the enemies around and ridiculous die. In General, I took the lion's share of the game with the help of one GG, and Proinjev only called on bosses. 3. RPG-component is the most incomprehensible and not obvious on my memory. What stats for what answers to understand without the gaits was hard. It is not always clear what makes a discipline-all in its bitter experience (this, like, adds Replayability.... probably). And in general, their rocking is not the most convenient and reasonable. 4. Separate the item with receiving/inflicting damage, because that'S WHAT it WAS NOW. There are examples where the notorious combat ghoul just raised me on a spike several times in a row, not giving at least something to do. And it could happen two or three times, and the fourth time the Wheel of Fortune blessed me and the freak flew to pieces with one blow. Also there were cases when my and enemy characters stood in the focus, waving huge axes and could not get into each other for several dozen times. Yes, I'm not kidding! I had to zaklikivat this for ♥ ♥ ♥ ♥ ♥ ♥ ♥ ♥ CA minutes two to get on it ONCE. It is Not difficult, probably, to guess that the most part of my negativity is connected with this point. As a result. If your hardcore ass does not punch satanic gameplay, you should like the game. Personally, I was satisfied with my sweet ending.
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