Vector 36 reviews

Translated by
Microsoft from Deutsch
Vector 36 is a Hovercraft Racing Simulation on Mars with a unique Flying Sensation. The closer you flit there on the Ground, the faster you are. However, this also makes it much more dangerous, as it is then easily hung on smaller Stones or Soil Unevenness. When I'm super just over a Hill sause the Game also trains my Sitting Muscles. The Reflex is inevitable with me, because my Body thinks it can gain a few Centimeters in height. The Graphics are a bit lifeless but very useful for a Racing Game (should also be Mars, so lifeless also fits well;) The Sound has succeeded well you can hear when the Engines effectively translate the Thrust into Forward Motion. Music, well, I don't really like the Dudel of Computer Sounds;) Control is still in need of getting used to at The Beginning. However, if you get used to some Practice, the Controls work out great. After some Time you get the crawest Curves perfectly circled and bounce with Momentum purposefully over Hills and Obstacles. The Scope, unfortunately, is somewhat modest. As far as I know, there are about 9 Routes that can be driven in both Directions during different Lighting Moods. The Tracks are completed in different Racing Modes, from Practicerace to Quickrace and Tournamentrace. You can also download Ghost Replays from the Steam Workshop. With each Race you get Money to buy new Hoverparts or a new Hover. You can choose between 5 very different Hovercrafts, which belong to one of the 5 ascending classes, Lead, Steel, Titanium, Carbon and Nanite. In Addition, you can also make your own Super Flicker Together in the Garage and try to get into the Leaderboards. All in all, super VR Game with ingenious flight, race, hovering feeling. PS: For all those who have Difficulties, Steam Also has Cummunityguides replacing the inadequate Manual.
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Translated by
Microsoft from Deutsch
Early Access Review EA is now somehow a Must for any Developer ... But Vector36 is already a Niche Product, although it is swimming in the OR Delusion these Days. Do you Need Oculus Rift? Do you necessarily need a ROMULAS? No! It also plays fan table with Mouse and Keyboard. But a Hotas makes it unequally more realistic (whatever Realism means with a Racer taking place on terraformed Mars). OR I can't judge. I don't Want to either. I Don't do custom. ;-) But I am not a Technical Muffle, but Eyewear Wearers! No matter. Racer is also a rather ... Wrong Word. Because you're sitting in a Skimmer, a Kind of Air Cushion flying device, comparable to the Parts from Star Wars Episode 1. The Feeling, flight Model and reactive Interaction are ... Say... Fantastic. Unfortunately, one failed to plan a Multiplayer, because four or five against each other or even with Bots, this Game would make it even more special. Because you have the Feeling, before you get on The road properly, to move a tens Of ton Harvester out of Dune. It takes a bit to see through the Settings of the Skimmer so that you get a Balance on Performance and Safety. Floating With Hair Width over the rugged bottom Of the red Planet, where you should have a Kotz bag at its Disposal, is more than satisfactory, but Care, in such Maneuvers, the Accident is pre-programmed. Because you have to make up for Every Height Difference Manually. There is no Flight Computer that flies a set altitude with a High-altitude Radar. Vector36 is far from the perfect Game, but the Fun prevails. Shop and Garage Management are a Disaster and totally fiddly. But If you get used to it, you can also-but usually only with killing Curses, which you throw at the Developers in the process. But all of that is quickly forgotten, you get to the Heart of the Game-Making money at Races. And that's not so easy, given that every Accident costs an immense amount of Money. Anyone who wants to float "simulation-heavy" Over the red Bottom of Mars around Hair Width with deadly speed in gap-looking Hoovermobile, should give Vector36 a Chance. The value for money is ok. The missing Multiplayer bothers a bit.
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