Translated by
Microsoft from French
Microsoft from French
No time 🍙🍣🥄 (+ 3) the Publisher says he wants to promote simple games to immediate fun by short sessions. No campaign mode, we would have grummed more expensive but no complaints for €5. I told you the game is relaxing?
________________________________ schedule (this is a personal feeling-without 🍴🍹.)-No, no, no, no. negative evaluations) (+ 1) 🥄s Please just a spoon to taste (+ 2) 🍙🥄juste a bowl occasionally but not every day (+ 3) 🍙🍣🥄rudement good in its genre but... But!
(+ 4) 🍙🍣🍱🥄miAM excellent, just missing a little qqthing!
(+ 5) 🍙🍣🍱🍹😍 (you I don't know but) up to the indigestion ________________________________ the time of a coffee what you can find closer to the old ACE fights on steam....
If you played ACE combat 3, it's exactly the same feeling. Super handy Arcade, loops and barrels, it responds to the hair! And we can use decoys, which does not have a price.
Only solo, no multi. But the multi would be empty anyway. The absence of a campaign mode can be regretted. Here are two infinite modes with progressive difficulty: air-air/air-air + air-sea. It's immediately fun, and it's fun to play in short sessions. But it's still two environments.
The planes, only 2 with very close characteristics, apart from the color. But a dozen different weapons of choice, all well-ruined: missiles of different range, rockets, cannon. It's Arcade, we take out a lot of enemies at a rate of madness, with all that is needed as missiles. And we recover from the arming automatically every x rounds.
The AI manages most of the time by its number. But in the course of the rounds with increasing difficulty, one can also see it Dodge, darken on in kamikaze mode, darken on and dive at the last second, dive to attract near the ground to cause the crash, make bends tight to bypass, and well sure to use the decoys. In short really a nice AI!
And every five rounds, we meet one or two ACEs who sometimes manage very well. Well after that depends on what weapon we use, there is at least one superpower against which the AI can not do much. Only one mode of difficulty, but it is possible to activate/deactivate the aiming assistance and the automatic decoys.
In short + get started and fun immediate, to the 1st or 3rd person.
+ A dozen different weapons.
+ AI enemy quite decent, especially after wave 10.
+ Controller 360 reconfigurable in-game (other players seem to have problems with the Xbox one controller, maybe in big picture mode to solve? Not tried though!)
= Two cool game modes infinite... But only two environments at the time.
= Motivating and relevant steam achievements.
-No campaign mode and only 2 very similar planes.