Translated by
Microsoft from Spain
Microsoft from Spain
Vertigo is an excellent game that had all the elements to be a success just came out. I enjoyed it a lot, and it's a real challenge. Not because of the difficulty, but because it's riddled with bugs. Those bugs that make you have to restart the game in the middle of heading, you do not keep the checkpoints, that does not go the menu, that your weapons are locked and you can not progress. He Goes out of his way to frustrate you, and he really Does.
I Will list only some of them that are the most remember:-On one level there is a forest with water. Just get in the water, don't ahogás or anything. Just your teleporter gets out of range and doesn't let you out of the lagoon. As It is steep you can not get out moving.
-Each level has four checkpoints. Incredibly the game does not save your checkpoints when you go out to the main menu. You have to pass the whole level of running like you're playing Sega. Given The amount of bugs that make you return to the menu, and you can get bored in the middle of the game, you have to start the level of zero. Some scenes are tedious and boring, they can last for hours.
-In One part there is a lift to climb floor which is totally optional. Turns Out If you bajás, you don't have a button to call it again!
-In One part there is a ventilation duct through which you pass to use another ventilation vent. The ducts are the same, only the second duct you can not climb for some strange reason of the forces of the Lnaturaleza. It Looks Like a bug. Watching Gameplays to see how to pass the scene, the two I saw were just like me, five minutes trying to get into the second pipeline without success. Turns Out we had to do something else in another room.
-Checkpoints just before kinematics that can not be skipped... To kill the first boss of the game, you save the checkpoint before a cinematic one minute...-Some checkpoints are broken. Suppose you have to go through a hallway. If you pass through the center of the aisle you save the checkpoint, but if you pass a little to the right does not keep it.
-Gameplay inconsistencies. In almost all the scenes you have to activate buttons with your laser weapon by fire through bars. In a particular scene this doesn't work because the game wants you to activate it another way to try a new power. This leads you to think that this button does not go, when in fact if you walk and ignored it for 15 minutes.
-At Hard Some of the enemies can shoot you through the walls.
I Did everything possible to finish it and recommend it because it is a creative game that is very fun, but in its current state I can not recommend it to anyone.