Vessel reviews

A platformer where the combination of puzzles, fluid physics, and steampunk stylization fittingly converge.

Players control the ingenious inventor M. Arkwright, who creates autonomous creatures based on liquid. They assist in overcoming various obstacles and solving complex puzzles.

One of the most important components of the game is music, composed by the famous Jon Hopkins. His melodies add depth and darkness to the game's atmosphere, making the gameplay even more captivating.

The gameplay, although it may seem complex at first glance, becomes intuitively understandable fairly quickly.
 
Try it.
«OST on repeat»
Translated by
Microsoft from Deutsch
One of the best Indian and Puzzle Games I've ever played. An appealing Story with tricky Puzzle elements. The real only Downside, it's too short .. Once you start this game, you want more of the Same. More... Even with repeated Play, this Game is still Fun! The Graphics, of course, are not comparable to an AAA game, but do not need to Hide And have Your own Charm. Many loving Details that catch your Eye when you play again. Quite to Duck's 9/10.
Translated by
Microsoft from French
I could boast at length the merits of vessel (if I thought I said this one day...): the ingenuity of its gameplay, its depth (25 combinations of fluid/fluros, not to mention that they can interact), its perfect realization, the diversity of its puzzles, its musical ambiance and its endearing steampunk universe. But I would have to paraphrase what others have already done very well. Also I would just tell you that this is the cream of the puzzle-plateformer indé, to be stored alongside the braid and other Teslagrad. Just that. Verdict: 4.5/5-excellent, to buy the eyes closed!
Translated by
Microsoft from French
Who has never dreamed of experimenting with liquids, if only with a taste of water? Here you are a scientist who invented life from fluids. The world of industry uses only your inventions. Unfortunately, these critters have a nasty tendency to make mutations, and you have to go fix their nonsense. You can take advantage of this to retrieve samples of these mutations to reserve later. But you discover that the problem is much more serious... A very good physical engine of fluids that does not flout (or little enough to not disturb the gameplay), with custom made heads. Combine the different fluids with certain samples to have the Fluro adapted to the situation, make them cross grids, evaporate, explode! Very steampunk graphics, and levels governed entirely by physics, but a just satisfying lifespan. A very entertaining game!
Translated by
Microsoft from French
This is a game that I recommend but with big reserves, the principle of fluros is fun, there are really good ideas and good puzzles during the 2/3 of the game when it comes to elemental or explosive fluros but arrived at the fluros gleam then the it is the Cata stanza, the dynamics of the game is based only on a game of light and the lights are talking about it is totally buggy! It is really very poorly managed compared to the fluros and the game takes a completely different turn, we take the head to try to make move and react these famous fluros as we can hoping that they do not half round because of an old light point or I do not Sai s what, the game takes a random side and CA perso CA m'enerve, the 2 final egnimes are frankly frustrating, there is even one or I did not even understand how I did to kill the boss to say... It's really a pity because at the beginning and for a good time the game is really cool! short good game but disappointed see annoyed on the end.