VICULUS DEMO
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Current Movement Demo for VICULUS.
Full Game and PROPER demo with actual levels available on Steam soon.
- Wallrun by jumping onto a wall and holding forward + directional key if wanted.
- Slide by holding left control.
- Dash with left shift.
- Change Sensitivity at the [MACHINE] with A and D. (Mouse currently does not work.)
BUGS: OF COURSE A LOT. (DONT TELL US THESE)-Animations for the guns are wonky and sometimes not timed correctly.
-Switching guns on the go while still shooting might have gun behaviour on different gun model.
-No, any kind of "Super Jump Glitch" is not a bug. Any movement related things that are -POSSIBLE- are intended for use. (This does not include boundry breaking movement bugs. Report those.)
-UI may be out of place dependent on your resolution. (1920x1080 is the default.)
-No, the animated model at the top of the starting building does not do anything. Just for testing.
-Do NOT shoot the bleeding test ball with the card equipped. This breaks all guns. (Health script is not applied to player in this build.)
-Settings dont save. Will be implemented on proper demo.