Vignette - A ghibli-inspired photography game
About
Vignette is a photography game that's heavily inspired by the aesthetics of Studio Ghibli films, aswell as the relaxed feel of games like Animal Crossing and Stardew Valley.
Set in the whimsical world of Barûu you take the role of a young photographer, roaming the lands around the capital. Equiped with nothing but a camera and a couple of lenses, you venture out to capture photos of the world around you, let your creativity guide you and help Barûu's peculiar residents by fulfilling requests.
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This pre-demo of Vignette was created as part of a school-assignment and aims to show the basic gameplay concept, aswell as serve as a way of being able to receive feedback - so please share your ideas, thoughts and or complaints :)
Vignette is also my very first project in Unity, as well as game development in general and serve's as a way for me to improve over the course of my studies.
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Controls:
WASD — Move
CTRL — Crouch
1/2/3/4 — Switch Lenses
Right Click — Camera Mode
When in Camera Mode:
Left Click — Take Picture
Q/E — Lean Left / Right
Scroll Up / Down (While using a Zoom Lens) — Zoom In / Out
1/2/3/4 — Switch Settings
SPACE — Change Settings
Scroll Up / Down (While pressing Space) — Increase / Decrease Setting
(Click Help on the title screen or in the pause menu to see how the different settings function)