Viking Village reviews

Translated by
Microsoft from Deutsch
Product received for free Episode of our Curator Page: GGC-Curations if you like this Review and you want to hear our Opinion about other Games A 1 to 1 Copy of the actual mobile Game. While Has interesting Elements, the Implementation for the PC is poor. Summary Points (max. 100) Gameplay Bad Implemented 45 Graphics Goes 60 Music Monotonous 50 Conclusion Nope 47.5 The Game key was provided to the GGC Curations for free Gameplay The Game has 10 different Game Modes, these range from which Standard RTS mode to Survival Modes. In addition to the Game Modes, you can choose between the Difficulty levels Normal and Hard As well as the Resource Option Normal and Infinity. In Essence, the Game Modes could have been limited to three and then provided extended options, which would have been much more manageable. The Controls vary depending on whether the RTS view is selected or the third-person View of a Character. In the RTS view, which in itself should be the Main View, is controlled only by Mouse. In the third-person View of the Hero or any other Unit under your Control, the family Control is used by an RPG. However, the Control by Mouse only mimics the Control by Touch, which makes the Control not feel good. There are currently 14 Heroes to Choose from and 6 standard units can be produced. The Area on which Buildings can be erected is 49 Fields in size. The Construction Sites are predetermined with Tree Stumps. The Game has a subtle Selection, but this does not contribute significantly to tactical Events. The Gameplay is little to no different from the mobile Version [play.google.com] and so is unwieldy for the Computer. While There is a Muliplayer mode, since the Player Rearage is filled at the MOMENT non-existent, at least on the PC and no cross-platform matchmaking is present, it is more of a Drop in the ocean. And after "playing" a Multiplayer game, it's no longer possible for me to start a Game in Single-player mode. Graphic The Game has a minimalist Polygon Graphic, which is beautiful to watch. Heroes and other Units have Detail and are well distinguished from each other. The Units, however, are all too small to be strategic in Battles. Thus, the Overview is quickly lost when 5 Units fight each other. Furthermore, the Size of the Interface cannot be adjusted, which makes it look very crowded. Even with the Hero Selection, the Size of the Image Is incongruous with the Size of The screen and the Image must be moved up and down so that all Information can be obtained. Music The Sounds of the Fights sound real and match the respective Units. The Background Noise from a fairly simple Sound Repetition with the Sound of the Sea. Personal Conclusion If the Game suits you from the Pictures, then you prefer to download the App. While the Steel Version Is more cost-effective, from a Gameplay standpoint it's Miles better. Unless the Gameplay is changed, I can't recommend the Game, despite a few interesting Game Elements like controlling a Character in the third-person View. If you like to receive this Review, follow our Review Program.
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