Viktor's Lab
About
This game was made for the GMTK Game Jam. The theme was Joined Together.
How it fits the theme:A Metroidvania consists of rooms that are joined together to create one big map.
How to play (keyboard):- Your goal is to get to the door on the upper right
- Move using WASD!
- Tapping & holding the jump button affects how high you go
- Aly El Din Sakr (RatFace_96): Art, Game Design & Code
- Quentin (Little drummer boy): Code & Game Design
Code was done in Construct 3, and the art/animation in Adobe Animate.
PS. Feedback is very much encouraged! Leave a comment with any criticism you have, or bugs you encounter!
Note from the team:This entry was initially part of another jam, but we didn't finish it in time. A lot of the code was done prior to the jam, but due to some issues, we had to make do with what we had.
Most of the art was done during the jam, however, a lot of it was not imported into the game itself in time. In the 'concept art' section, you can take a look at "what could've been."
Additionally, a post-jam version will be uploaded after the voting-period ends, so make sure to check back!
Don't forget to check back after the voting period, for the post-jam version! Post-Jam Version will include:- Actual art used
- Fixes for the current bugs:
- Armadillo being disabled
- Frog Collision box being visible
- Door leading to the wrong layout
- Proper/bigger map that explores the different mechanics in detail
- Forgiveness Mechanics
- Boss fight?
- Custom made music and SFX
- TBA -