Void Bot

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About

Find your way out in a proceduraly generated maze filled with killer bots.

Controls:

  • [WASD] to move
  • [Left click] to shoot
  • [R] to reload
  • [E] to interact

Made for Procjam 2020 and 7DFPS 2020

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There's just so many stuff I was thinking adding that didn't end up in the game because of a big lack of time / bad planning / usual over scoping :P

My overall goal was to make a fully procedural fps:

  • procedural levels (this somewhat works even if there's so much more I wanted to do)
  • procedural enemies: generate a set of enemies on every run
  • procedural weapons: generate a set of weapons on every run
  • enemies and weapons would be generated using building blocks

This was actually my first fps ever, and well, despite the fact that so many stuff are missing and the wacky result I think it turned out not too bad anyway... At least it's a good start, I may continue to develop it to at least develop the procedural aspect a bit more.

NOTE: Got some weird crashes compiling the release version with godot so I ended up uploading the debug version with the console. Same weirdness with the html version... I'll investigate later post jam.

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Developer
StabAlarash
Age rating
Not rated

System requirements for PC

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Void Bot screenshot, image №2634329 - RAWG
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Last Modified: Dec 14, 2020

Where to buy

itch.io