Wake Up, Emily! - After Jam Prototype
About
"Emily is in a coma, and the only way for her to wake up is to win the hard and tricky obstacles of her mind. Will she finally be able to wake up?"
This is basically an update of the game I sent to the Brackeys Game Jam, Wake Up, Emily!. I intend to release a full version soon, but since the version I sent to the jam had a lot of bugs, and I want to expand the story and mechanics of the game, i'm releasing this prototype to see I fixed those bugs and test these new ideas.
After playing the game, please fill this feedback form, it's quick and helps me improve my game for future releases: https://forms.gle/MC6Emxve2rX2uoJR6
Also, follow me on twitter, and subscribe to my youtube channel to see future progress of Wake Up, Emily!:
- Twitter: https://twitter.com/Mrs_Penguin__
- Youtube: https://www.youtube.com/channel/UCMEwnouq-7-if_qbqM-TYdg
And share the project, so more people can see it. ^^
CONTROLS:
- Arrow Keys to move.
- X to jump (Press twice for Double Jump).
- C to interact.
- Space to end dialog.
- R to restart level.
- Esc to go back to title.
TIPS:
- The enemies will kill you if you touch them, but you can jump on their heads to kill them (except the purple hedgehog).
- Each NPC has 3 different dialog, everytime you interact with them, they will say something different from the previous dialog.
- Kill the blue hedgehog, or you'll regret it later.
- (This isn't actually a tip, but) Every object with an "X" sprite are actually placeholder sprite, this is just to test the mechanics before making the real sprite for the object.
Play on full screen for a better experience :)