Average Playtime: 1 hour

Waltz of the Wizard

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About

Aldin has been at the forefront of the VR revolution since early 2013, developing innovative software products across major VR platforms for PC and mobile markets (Trial of the Rift Drifter, Asunder, Twisted Realms and Waltz of the Wizard). Aldin is currently working on Ghostline, a new kind of analytics and visualization tool for VR that was used extensively in development of Waltz of the Wizard.

http://www.aldindynamics.com

Aldin’s Ghostline was used in the development Waltz of the Wizard to ensure an engaging and polished user experience. Ghostline is an advanced analytics suite for virtual reality that offers unprecedented insight into how users experience your content. Through a simple setup process and intuitive interface, Ghostline instantly provides unique metrics & visualizations to help identify areas of improvement and evaluate the effectiveness of VR content.

http://ghostline.xyz
Platforms
Release date
Developer
Aldin Dynamics
Publisher
Aldin Dynamics
Age rating
Not rated
Website
http://aldindynamics.com

System requirements for PC

Minimum:
  • OS: Windows 7
  • Processor: Intel i5-4590 / AMD FX 8350
  • Memory: 4 GB RAM
  • Graphics: NVIDIA GeForce GTX 970 / AMD Radeon R9 290
  • DirectX: Version 11
  • Storage: 2 GB available space
Recommended:
  • OS: Windows 10
  • Processor: Intel i7-4790
  • Memory: 8 GB RAM
  • Graphics: NVIDIA GeForce GTX 970
  • DirectX: Version 11
  • Storage: 5 GB available space
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Last Modified: Sep 17, 2019

Where to buy

Steam

Top contributors

Sinkler

1 edit
12
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Waltz of the Wizard reviews and comments

Translated by
Microsoft from French
Frankly great games, in the skin of a really fun Mage, free game then for not? I recommend a pity that it is short ^ ^ "
Translated by
Microsoft from Deutsch
absolutely amazing the immersion is awesome a very fun little game :) its one of these game i would show my friendsfor testing the vive :)
Translated by
Microsoft from Deutsch
Good Graphics and Game idea. Unfortunately, there are no Levels yet. Just Give a Magic Menu and get started in something that could become a Level.
Translated by
Microsoft from Deutsch
A truly incredible Experience of this Game. It's just Fun to mix different Ingredients to Conjure together. Conduction, for example, makes you feel really powerful.
Translated by
Microsoft from French
Waltz of the wizard is a great experience, better than a lot of small paid experiences. Create all the spells and test them, it's both very fun, surprising and very well done.
Translated by
Microsoft from French
Very nice Scenette in VR. Graphically well lated, a lot of little secrets to discover (the level with the ring!). We feel all powerful in the skin of this Mage! A top experience for discovering VR;)
Translated by
Microsoft from Deutsch
So honestly, the Part is probably the hammer and also free. Absolute Respect. If you want to show Guests what your VR Glasses have on them, this is absolutely the right one. Mixating a lot of interactions with different Objects and the Potions really makes fun. There's Also something nerve-tickled when you play the Scale box that's shown on the Glass balls. So let's go it's free:)
Translated by
Microsoft from French
This is the first evaluation I write on steam, after testing a good 20 VR apps. This game has blown me away and has for the first time blurred my bearings. This is the first time I've been scared, that I've had Vertigo, or tried to push an object from the foot into VR. It is extremely poetic and inventive, packed with details and ideas. So yes, there is no scenario or goals, but it's much more than a tech demo as I read it in some comments... This is my best time in VR at the moment, and the level of production and staging of simple details suggests all the potential of VR well realized... And it's free?? ... Developer to follow!!
Translated by
Microsoft from Deutsch
Very nice spells game. A few Quews that can allow Objects to float, for example, or draw Things into the Air that then materialize, or turn everything into Butterflies that you touch (which then land on your Hand). The Skull (the Speaker in the Game) is also quite witty and somewhat arrogant. You can also fire with a Crossbow, or play on a Xylophone (for Teleporcauber). All in all very varied and absolutely recommended. In Scope, of course, like almost all VR games, more of a Demo and played through in about 30 min. Still really nicely done, in the End I and other Players almost wanted to put the real Controller on the virtual Magic Table.
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