War Heroes: Invasion reviews

Translated by
Microsoft from Deutsch
War Heroes: Invasion of Hammerson Games developed and released. A Tower Defense Game with a lot of Potential, but it sickens at many Things, especially a disinterested Developer. Gameplay The Genre typical Is about protecting its Base from multiple Waves of enemies. The more unbathed the Base at the End is all the more Balls (maximum 3) you get. This is needed to buy Upgrades that improve Towers, abilities, or base. In order to Defend yourself now you can build fixed towers. There are 5 different ones and all have 2 different Developments, so you can always adapt to the Situation of the respective Map. This is also necessary for more than 2 Dozen Enemy Types. Especially since Tanks and Airplanes do not care about the actually defined Path, but simply take a different Route to the Base. On their Way to the Finish, most Enemies also shoot around and damage your Towers. If their Lives drop to 0 you either have to wait 30 Seconds or get them ready to start with Money. Money is quite classic for getting the Enemies done and when you call Waves early. Next to the Towers, there is also a Hero at your Side who supports you with various Attacks. There are also 3 Abilities to actively interfere with the Action. This allows Parachutists to be called or Mines to be laid. The 3rd Ability is based on your Hero. This causes 2 Damage to Enemies, while the other Moves enemies to overflow. Until so far, so far as well. A good and sometimes demanding Game concept. But as mentioned at the beginning, it sickens and unfortunately very strongly. For one thing, we'd have the opposing Boss there. This can be seen again and again from Mission 5 and completely destroys between 1 and 4 Towers. So If you are very Unlucky You are allowed to re-build fully developed towers, which costs an extremely large amount of Money. Another Problem is invulnerable Opponents. On some Maps, Enemies run through Tunnels or the like and are invulnerable during this Time. On some Cards they are already a good Bit outside before the Game releases them to The Shooting. I've had Scenes as a result where Opponents are relaxed across my Mine belt. Equally funny when your Barracks are respawing And a Tank is standing on their Spawn Point, they just run into it and die again. Graphics & Sound The Graphics look very cute and I like very much. The different Opponents and Tower Designs as well as the 3 Heroes also look very chic. The Sound goes into the Ear, but does not stay in the Head. Verdict The Game could be good if it didn't have so many Quirks and especially if the Developer would care about it. However, Reports in the Forum are not really addressed and since June the Developer has not even come forward. And that after almost 3 Months you still play Version 1.0.0 actually says everything. Then also charging €9am for such an unfinished Game is quite triplete. If you like TD Games, you have enough better Options. For Example, check Out Warstone TD or Defenders Quest. Cost, though a little more, is much better in my View. If it's supposed to be a little cheaper but still good, maybe take a Look at Super Sanctum TD. Achivement Hunters shouldn't touch the Game either. After All, almost its Successes are almost 3% buozed. If you also want Knowledge like I'm capaciting Warstone, click here and for my Defenders Quest Review you have to click here. If the Review has helped you fall then follow our Review Program and if you want to tell me something about this Review then he likes to write in the Comments. The Game was made available to the GGC for Review purposes.
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