War of the Human Tanks reviews

Translated by
Microsoft from Spain
Great Game of strategy, although it could be said that this part can do something too easy if you abuse the Save and Charge, for the fact that always, enemy tanks will be in the same positions, at least in that makes the game easy and not have Qu And think a lot if you need leftovers for the creation and investigation of tanks. On The story, is something entertaining as they take things between battles, but I pitifully resort to not lose any of these coming to a somewhat sad ending (?) but with his own grace. I Want to highlight the Battle of the cat that I will never understand and overcome unless I prepare well With this could say that the game had great gameplay but only if you are interested in finding all the finals that you can offer. For me it was entertaining but I do not think anyone will find it the same way I found it. By the way I met this game because I played the coupon of his second part (50% not bad), strangely this was on sale so I decided to Comrar first this and then buy the other, the following week that same was on offer with 25% discount and That I could not use my coupon: C, I will wait for an offer in case you are encouraged to be mine next, for now I see that I can rediscover in this first game
Translated by
Microsoft from French
If I said at the very beginning of this test that the game is purely Japanese, it is not only by the fact that it is inspired by two Japanese licences, neither by its distribution, nor even by the fact that the action takes place in Japan but especially by its artistic direction. The character design of the characters is clearly representative of the country from which it comes, it is recognized immediately. These are indeed all cute, it would be hard to believe that these are actually tanks destined to make war. Their size and face (and especially the eyes that take half of the face as know so well the Japanese) gives the impression that each character is a child. But it is not as far as it is missed no, the character design and the General design are even rather successful, succeeding to place themselves in a context of war and a scenario rather well screwed (even if quite niais, especially in the scenes of "relaxation" and re between Shoutaro and Kurara, but I say no more) while creating a childish and warm atmosphere. This is also reflected in the dialogues and the various situations, filled with humour and replicas that have nothing to do in the context of a war (Choko which admires enemy tanks for example) the voices (entirely in Japanese), the sound effects and especially the music helps to improve this atmosphere. The music is also very pleasant to the ear, a soundtrack equally successful so. In the end, war of the human tanks is an imperative game for all strategy fans, advance wars and other fire emblem. There are very few bugs (I only saw the fullscreen that shifted the image off the screen), the game is fully translated into English (and it's perfectly understandable) and the lifespan is already quite correct. I actually put a few five hours to complete the thirteen episodes of the game, knowing that I spent very little time in the training games. But most importantly, the game has a good replay value: several endings are available depending on your actions, depending on how to finish some battles and you can start the game again by keeping the units you had at the end of your first game. Enough to spend a lot of hours in front of a successful game in terms of design, storyline, characters, music and gameplay. Even if we wouldn't spit on a multiplayer mode... Full test: http://www.gamesidestory.com/2012/09/16/gametest-war-of-the-human-tanks-pc/
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