Warped Destiny (Samuel Wilson)
About
Warped destiny is a new take on an action-adventure RPG where the player imbodies the role of a character in a foreign land with no recollection of how they arrived in this new but familiar world. The player must plunge into the depths of different dungeons to aid the town-folk and in turn regain their memories.
As the player progresses through the story and dungeons they will be able to unlock abilities that will make the player not only stronger but in addition will allow for more exploration of previously explored areas giving the game an open world aspect allowing the player to decide which path they will progress down at their own pace.
Warped Destiny is a title currently in development. The current build is the first official Alpha build post initial playtest and bug fixes. This means that everything in the game is due to change, including multiple placeholder textures and assets.
Contents of Alpha demo:
- Tutorial area
- Hub world (Main town)
- First dungeon
- Full starting quest line
- Boss fight
- 5 Equitable Abilities
- Saving system of game
Content being worked on:
- Second area (Forest hub style area)
- Second dungeon
- Levelling System
Warped Destiny Developers As of Alpha Build
Samuel Wilson - Lead Designer, Assistant Programmer, Animator/Art
Byron Andrew-Salvietto - Lead Programmer, Assistant Designer
Assets used:
- TO BE WRITTEN
(Any feedback on the game in it's current state is appreciated as this build is the first build V 0.2.)