WARRIORS ALL-STARS / 無双☆スターズ reviews

Translated by
Microsoft from French
An excellent PC port, a superb soundtrack, a nerve playability and several really interesting stories that KOEI Tecmo delivers us there. I stumbled upon warriors all-stars through a video on YouTube, me who am a fan of Musou (Musõ in Japanese) which consists of popping the figure to a hundred enemies present on the screen while fulfilling mission objectives, I wonder how I was able to pass by?!? Warriors all-stars is an epic Musou-style crossover mixing 30 characters from various KOEI Tecmo games you can find heroes of Dynasty Warriors, Samurai Warriors, Nioh, Atelier Sophie, dead or alive, Toukiden, night of azure, Ninja Gaiden, and other heroes of KOEI Tecmo a little less known. My first steps in the game were rather nice, a nice introductory video (really fluid, eh Nioh! * wink *) that explains a little how the heroes of the various universes of KOEI Tecmo are found there, I chose my first Hero (Zhao Yun of dynasty Warrior) and there it is left controller in hand! (Yes the game is played on the gamepad, but you can also choose to play the keyboard but it's a bit dumb for a Musou, personally I use a Logitech F310 controller in X-input, nothing to settle it works right away.) The action is quite intense, we find pretty quickly surrounded by enemies from all sides, and again I can notice that despite that there are a hallucinating number of enemies on the screen and despite that I do my attacks (it explodes everywhere) I feel almost absolutely no FPS drop, and it's even better when you activate the rush mode your screen is totally drowned out of enemies you have 20 seconds to make a maximum of casualties before ending up with a profusion of loot, there really I took a slap! Out of the 30 playable heroes I have for now only 12 heroes unveiled but already nothing but that, each hero has a really different set of special moves compared to other Musou games (Dynasty Warriors and Samurai Warriors) who have about fifty heroes but at final we find ourselves quickly with a lot of clones in terms of attacks. I have not yet assimilated all the information of the game, but we can recover cards of heroes with different ranks (C, B, A, S) that allow to vary the bonuses and the power of each corresponding hero, it also recovers material that will improve the cards, Ah yes you can compose a team of 5 Heroes (the leader, and 4 assistants), with the directional cross you can temporarily embody one of the 4 assistants you have chosen, or then temporarily invoke the sides of your main character one of the wizard with the button R1, over time the characters with which you play together gain affinity and unlock passive bonuses, I have not yet found out about this game but I am already pleasantly surprised. As for the lifetime of the game, then there I will say more than a hundred hours if you want to climb to the maximum each affinities on the 30 characters, as well as find and improve all the S cards for each of the heroes, it's really long to all maxing may s you will have something to occupy, for sure! Will I recommend this game? Not to everyone, you still have to say that even though there is a scenario and all that, it's still repetitive to smash enemies by a hundred, you really have to like it, but if you liked Hyrule warriors, or fire emblem warriors , or even the dynasty/Samurai Warriors, go ahead with your eyes closed, this game is pure defouloir. The most:-very stable, and very fluid. -Various characters. -Several possible endings. -Excellent defouloir. -Successful character modeling. The less:-very repetitive. (but it's a Musou, that's normal)
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