Translated by
Microsoft from Deutsch
Microsoft from Deutsch
Early Access Review Times something quite new. Did watch the Game and I knew I had to have it. It is still in Early Access, but it is going quite well without any Problems. You can already do a Lot for an Early Access SPiel.
The Game is to always take your Fighter to higher Arenas and fight against ever higher Enemies.
At First you only start with a Weapon, in the running of the Game you can then buy light Armor up to heavy Armor. Even with the Weapons at the Beginning very light harmless weapons in The later Course extremely powerful Weapons. In turn-based Battles you will get your Opponents done or they will get you killed, so the Game is over for you no matter how far you have been and you are allowed to start all over again. Always make an Incentive to start over and get further than last time.
Unfortunately, there is no German Version yet, but I hope it will come. From me clearly Thumbs up.
See for yourself and get a Picture of the Game https://www.youtube.com/watch?v=3d0yUpefHnc
Translated by
Microsoft from Deutsch
Microsoft from Deutsch
Product received for free Early Access Review Warriors: Rise to Glory appears at first Glance like a mobile game. Because it's not very elaborate graphically and because it's more playfully minimalist. And indeed: The Game would do at least as well on a Tablet or Mobile phone as it does on your PC. And yet: I enjoy It.
The Basic Principle is an arena fight Rogue-Lite with light Role-playing aspects in a totally twisted game world. We embody an arena fighter from another World who has to prove himself in Individual Duels or later in Tournaments. The lap fight is relatively simple, but still exciting. In Principle, you can only run left or right, perform a few Actions (Attack, kicking, Amusement of the Crowd, rest, etc.) and then end up hoping to have had the better Tactics, but mainly the better Weapon and Armor. Whoever wins can either put the Enemy down and get soul Points or spare it--then you get a little Obulus from his Assets. In the End, there is the Premium To be repaid and whoever has entertained the Crowd particularly well will receive a Bonus on top of it.
For the Money you buy new Equipment in the Form of Weapons and Armor. You also get Experience Points that lead to Level Ascents. After a Climb, you can invest in Attributes and Skills. If you have enough Shards of soul, you can exchange them for soul points and thus get into the rogue lite aspect of the Game: If our Character dies in the Arena, it was for the Passage. Only the Soul Points, some of the Assets and the Equipment are passed on. The Soul Points ensure that you can award significantly more Skill points at the Beginning. Such a New Beginning with a "Descendant" is therefore much easier per se. Nevertheless, you have to go through the entire Battle process again.
What makes the Game more Allure is basically the Mix of Combat, Role-playing And rogue lite. All in itself nothing special, but combined makes the Game grade by In between quite Its Fun. With the Game still in the EA, I hope many more Aspects will be added--at the Moment, the Title seems a bit unhoned. But the Base is good--so will keep An eye on Warriors:)
Here is my Angetestet video for WARRIORS with a first Glimpse and Tips for the Start: https://www.youtube.com/watch?v=9nR62epey2U