Watchmen: The End is Nigh reviews

Translated by
Microsoft from Spain
I Have to say that the game I liked enough, you have to recognize that it is not the best game in the world but grafiacamente I think this quite accomplished and the forcefulness of the blows seems brutal, because it really makes you feel that it is hitting a true pal Hoist your enemies apart from the number of combos there are. The fact that you can play doubles on the same computer for my point of view gives a point more to the game as you can enjoy with a friend at home. Also The story of the game seems pretty solid and does at least for me you want to play more, to know what is happening really. Bad Parts that you and seen the game, repetition in the design of the levels is true as people say that the levels are a clone of the other having to do particamente the same in all levels opens door, you will have door your partner etc... The enemies are also copies of each other changing only the aprencia of the clothes that lead so there is shortage of enemies and last pòr maybe say it is very short, but seeing the problem they have with the design of the levels I think is the best they have H I echo more than anything so that people do not get bored quickly from the game. Even so it is a game that I recommend either being on offer (which Obviamnete is the best option XD) or in its normal price that I think it did not exceed 5 euros. Aah and especially play it with a friend will enjoy more:)
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Translated by
Microsoft from Spain
Only advisable If you LOVE the genre of "Me against the neighborhood" or "beat'em up" in its purest state, IE, I only recommend it if you are NOT bored fighting and fighting hordes and hordes of enemies over and over again. If You also like comic, you will have that incentive. But don't buy it just because you like comic books. At the very least, you have to like the "Me against the neighborhood" genre, if not, you'll get bored after five minutes. The worst of the game, the artistic design of the environments. It Seems all very flat, and they are very little varied. The same game, but with better designed environments, would have made the game much more enjoyable, giving the feeling of "travel". If I had to define the environments, I would define them as "mousetraps". They Are crisscross halls, and many times, although advances, it seems that you are in the same place. In fact, many phases are symmetrical, so it gets pretty heavy. Oh, and the music. Another negative point. Constantly the same melody in Toooooooodo the game. Sometimes it changes... But for a short time, because every time we are in combat it always sounds the same music... And as the whole time we are fighting... What I liked most, the crudeness and forcefulness of the blows, and its simple and direct gameplay, with a multitude of combos. At least the essence of the game, its gameplay and control, is well worked; And partitioning Mamporros surrounded by enemies will not be a problem. If I had to give you a score, I'd put a 6.5 over 10.
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