Water Thief
About
Water Thies is an indie stealth game. It was done for the St. John's College Cork GameCraft 2014 educational event with the main theme of "Water, water, every where, Nor any drop to drink." You can learn more about Cork GameCraft 2014 here: https://www.gamecraft.it/events/cork-gamecraft-2014/
In Water Thief your objective is to steal water by soaking it up and then carrying to the truck. All done without being discovered or caught by the guards. But there's a catch. The more water you soak the slower you move. So you the player needs to plan his robbery with caution: carry more but be slow or be more quick but make more runs.
The character is controlled by W-A-S-D or Arrow keys.
The game was created by Chris McHugh (code, level design, 3D art), Caolan Radford (3D art), Meghan McDermott (Textures and UI) and Glen Noctor (Animations and textures).