Wave Function Collapse
About
An infinite, procedurally generated city, assembled out of blocks using the Wave Function Collapse algorithm.
Currently, there is no gameplay, you can only walk around and look at the scenery.
Controls: WASD for walking, Shift to run, Ctrl to jetpack.
Read more about the WFC algorithm here.
Source code: https://github.com/marian42/wavefunctioncollapse
Known issues:
- Sometimes the WFC algorithm fails. In this case, you'll see white cubes in the world
- The generated world is never unloaded, resulting in worse performance if you explore longer