Translated by
Microsoft from French
Microsoft from French
Yes. Again, I regret that it is mandatory to decide and that the only way to remain neutral is to... not give his opinion (!?). In short, not bad, no more, that sums up very well my impression on wave mechanics.
The principle is rather simple. You have a grid with orange or blue plates. On some are written numbers, ranging from 1 to 7 (at least I suppose, since there are 7 "worlds" and I have not yet finished the last). When you click on one of them, depending on the direction chosen, it creates a wave that returns the indicated number of plates, thus making them change color. The goal is to fill all or part of the gridlines with one or more specific colors, as shown by the borders.
Not mine, the difficulty is growing fast enough. Each world is composed of 7 puzzles, all generated procedurally at the beginning of the game (so don't expect anyone's help). A plus for replayability, you'll say. Yes, except that, as no additional mechanics are introduced in the game, it quickly becomes very repetitive...
What is tipping the balance of the positive coast is undoubtedly its price more than honest. But for a roughly similar cost, I would rather advise games like Lyne, Kami, hook or even the series of Hexcells, which possess, them, a much richer gameplay.
Verdict: 2.5/5-neither good nor bad.
Translated by
Microsoft from Russian
Microsoft from Russian
Hello world. The Brain is with you.
I was recently gutted and taken out. Straight on the crest of the wave, with mechanics in the pocket of the overalls. I was, of Course, trying to prove that a sentient being, thinking means being, insisted on self-centeredness and exhibitionists and had such nonsense. But It was not here, but as it became-and it has fallen away. In General, now I am not burdened by the vanity of the universe and can express the whole truth-the uterus and even the batka. Just like in Pesenke: I'm free! Like a bird in heaven.
I'm crazy! Like Alice in Miracles, Chip and Dale on the turns, American Pies And in Dikankah evenings...
No, don't think of anything like that. The Game is good, nerve cells are restored, and toads are born tadpoles. Be tadpoles, think like a tadpole, do not eat tadpoles, they are white and fluffy.
Oh Yes, the game... The Idea is simple as a design of a tvyach, and at the same time original. Something remotely Japanese crossword reminds, not to be Japanese, they are white and fluffy, except that in the Pornuche most interesting cover squares.
Total of 49 levels, and the first half of the simplest, is passed an hour for two. All in all... Just... Just... WHAT?!!! Calmly, Valerian extract works wonders, the brain must work, it prevents the aging process and allows you to keep a sober mind... Or does not allow. Reasoning-from a word to reason. Or vice versa. On the Contrary there will be Toroban... Logically, I have not yet learned to reason. So long... With a greeting for life and logic in the pocket of the overalls.
And then to whom it is not enough-can start Syznova and to generate to itself more levels (so you should). It's not like in there, all over the adult, the general generator, every time as in the first class, to see the solution will not work. Baa.
What else would you like to say last before a complete and uncompromising immersion in Nirvana. The Puzzle is cool, calm, peaceful, relaxing. Play and Win!