We Are Hungry
About
1 player. 1 rifle. Many zombies.
My first 3d first person shooter game. In this project I was able to familiarize myself with working using 3d assets in unity, implementing functional AI on a navigation terrain mesh, and create a simple boss sequence. The biggest challenge I struggled with was trying to optimize the game as much as possible to get it running smoothly
Models, animations, music and sounds are free assets I sourced and implemented. Code and game design by me.
Did you survive the horde? Comments are welcome!