Weekly Gam Jam 167 "glide"

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Made for Game Jam of the Week 167, 

Music by Furbyguy

so far.. 

Controls..  Q&E will zoom camera...    WASD for movement.. well.. not "S".. and thats all.. Mouse button shoot gun.. but it's not working yet.. 

speed up time with Plus, Minus and Backspace keys

there's no enemies or nothing.. i'm just spending the day kinda building a world.. maybe do some architecture. 

Day 3.. refining stuff.. i've got lots and lots of errors.. but if I can spend this week figuring out animations, i'll be happy. 

Day 2 just having fun.. spent the last week learning new stuff..  and just gonna be silly and try to implement what I learned... so strings mostly.. and gonna try to do a ray-cast as well.. 

Day 1. I need some Spacemarines for my fangame. so Ive been experimenting with them lately, and I always make good progress hammering out a system during a game jam..  starting with the "Flat Platformer" asset, seeing how far I can get. (there's a whole bunch of little things, like "keeping score" that I havent ever done yet. 

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DerrickMoore
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Not rated

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Weekly Gam Jam 167 "glide" screenshot, image №2539653 - RAWG
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Last Modified: Sep 21, 2020

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itch.io