Western Press
About
No Time to Explain
Learning to play is incredibly simple: Buttons go top to bottom, do them fast. A duel takes seconds, and a 16 player tournament takes minutes. So just how good is your guest list’s controller knowledge, and just how fast are their reactions? Submit your answer in ten buttons or less. (Not less, you'll lose. Do ten.)
As Easy as A, B, Square, Triangle
Custom settings allow you to control which buttons are used, so combos are as complicated as you’d like them to be, from directions only to the full gamut. Western Press features prompts for Xbox controllers, PlayStation controllers, dance mats, and supports a large range of third party controllers. Of course, who could forget our friends on keyboards...
Not My Type
Keyboarding cow-folk can expertly type their opponent to death. With a choice between ten letter words, random gibberish, or our not-trademarked "Controller, Replicated" layouts, discover which best suits your style, select it, and [W] [ I ] [N]! (They're letters. From the keyboard.)
Online and Local Tournaments for Humans and Machines Alike
Hold custom tournaments for from two to 16 competitors with any mix of local players, online players and bots. The tournament system works out all the match-ups for you, so you get to just sit back and relax. Until it’s your turn. Then stop relaxing because it’s time for extreme and relentless stress.
A Test of Character
Create a profile and play through the Skill Tester to earn your rank, while simultaneously unlocking some of Western Press’ wild bunch. You start with four playable characters, but you’ll have to earn the other 12 by playing the game. Is there anyone fast enough to unlock Wyatt Hurt?
Stroll Down Memory Lane
Fancy yourself more intellect than athlete? Try Memory Mode, where players must memorise and repeat an ever increasing string of buttons. But make more mistakes than your opponent, and you eat lead.
Steam Workshop Support
Create custom characters and environments with your own animations, sounds and taunts. Then share them with the community via Steam Workshop, where they’ll be downloaded dynamically at the beginning of an online tournament! Create yourself, your friends, your favourite characters, celebrities, politicians, inanimate objects with faces, whatever!
Learning to play is incredibly simple: Buttons go top to bottom, do them fast. A duel takes seconds, and a 16 player tournament takes minutes. So just how good is your guest list’s controller knowledge, and just how fast are their reactions? Submit your answer in ten buttons or less. (Not less, you'll lose. Do ten.)
As Easy as A, B, Square, Triangle
Custom settings allow you to control which buttons are used, so combos are as complicated as you’d like them to be, from directions only to the full gamut. Western Press features prompts for Xbox controllers, PlayStation controllers, dance mats, and supports a large range of third party controllers. Of course, who could forget our friends on keyboards...
Not My Type
Keyboarding cow-folk can expertly type their opponent to death. With a choice between ten letter words, random gibberish, or our not-trademarked "Controller, Replicated" layouts, discover which best suits your style, select it, and [W] [ I ] [N]! (They're letters. From the keyboard.)
Online and Local Tournaments for Humans and Machines Alike
Hold custom tournaments for from two to 16 competitors with any mix of local players, online players and bots. The tournament system works out all the match-ups for you, so you get to just sit back and relax. Until it’s your turn. Then stop relaxing because it’s time for extreme and relentless stress.
A Test of Character
Create a profile and play through the Skill Tester to earn your rank, while simultaneously unlocking some of Western Press’ wild bunch. You start with four playable characters, but you’ll have to earn the other 12 by playing the game. Is there anyone fast enough to unlock Wyatt Hurt?
Stroll Down Memory Lane
Fancy yourself more intellect than athlete? Try Memory Mode, where players must memorise and repeat an ever increasing string of buttons. But make more mistakes than your opponent, and you eat lead.
Steam Workshop Support
Create custom characters and environments with your own animations, sounds and taunts. Then share them with the community via Steam Workshop, where they’ll be downloaded dynamically at the beginning of an online tournament! Create yourself, your friends, your favourite characters, celebrities, politicians, inanimate objects with faces, whatever!
System requirements for Xbox One
System requirements for PC
Minimum:
- OS: Windows 7
- Processor: 1.2 GHz or faster
- Memory: 1 GB RAM
- Graphics: 256MB of Video Memory
- Storage: 500 MB available space
Recommended:
- OS: Windows 7
- Processor: 1.2 GHz or faster
- Memory: 1 GB RAM
- Graphics: 256MB of Video Memory
- Storage: 500 MB available space
System requirements for macOS
Minimum:
- OS: OSX 10.5+
- Processor: 1.2 GHz or faster
- Memory: 1 GB RAM
- Graphics: 256MB of Video Memory
- Storage: 500 MB available space
Recommended:
- OS: OSX 10.5+
- Processor: 1.2 GHz or faster
- Memory: 1 GB RAM
- Graphics: 256MB of Video Memory
- Storage: 500 MB available space
Western Press reviews and comments
Translated by
Microsoft from Deutsch
Microsoft from Deutsch
Oh, a Westernduel game. The Shop page doesn't necessarily reveal how it works, so take it with you and try it out. Essentially, it works in such a way that a vertical Word is uncovered backwards and you then have "Time" to type that word in. In Principle, the Idea is good, but there is a problem with the following:-The Graphics are unfortunately so extremely pixelated that it takes 5 Minutes to recognize the Letters.
-English Words with 10 Letters are taken for this purpose. I'm not unpowerful in English, but certainly 99% of the Words I've never heard before.
-This then results in a Duel with the AI to the fact that the Opponent is already ready, while you are pondering what Word that is. In other Words, you can do so without a chance.
-To top it all Off, the Rematch is very cumbersome to achieve. And every Time you have to re-select the Character, even though it's clear who is human and who is AI.
That with the Speed might make up for when you play online. If both Parties ponder, maybe that will be something. Native English Speakers, however, are certainly very much at An advantage here. But the Stupid Thing here is: You won't find any Online Opponents. Either the Game is dead or it's dead.
I'm sorry, I can only give a Thumbs down here, unfortunately, despite the good Idea. Unfortunately, an extremely high Frustration factor coupled with megapixel Graphics does not offer Fun. I advise off.
Translated by
Microsoft from French
Microsoft from French
The rain hammered the cornfield and the tarpaulin of the wagon into the ditch, but the Reverend did not pay attention to it. The drenched road, the night Zebra by the storm, the silhouette of the dandy wrapped in a red Cape in front of him... nothing else existed. Nothing else but Psalm 24 under his eyes, and the cold of the rifle in his hand.
Eternity vacilled for a moment between two drops. There was an inspiration, a tenuous gesture... and two detonations.
Western press is a small game in pixel art, part of which lasts less than a minute.
The concept is very simple: each player embodies a fine trigger to catch with others in a duel. At the given signal, the first to perform a combination of buttons on the joystick (or to type a word on the keyboard) pulls on its opponent and wounds or kills it, it being understood that each key error results in a time penalty. There is also a second mode of play, less nervous and more anecdotal, in which it is necessary to memorize a series of keys going increasing.
It is obviously not a game that will keep you in suspense for hours, especially if you do not have friends to whom to hole the skin (the servers are unfortunately deserted), but you have to recognize the merit of sticking to it.
Just like the duel with the revolver, Western press is simple, direct and does not forgive. The expectation of the fateful moment, the wetter of the hands overlooking the keyboard, the uncertainty of the outcome of some shots... all this is very sympathetic, especially since this minimal gameplay is packed in a pixel art quite endearing, pleasantly narrated and packed in a music that evokes of course the monuments of Spaghetti Western.
It is theoretically possible to face up to sixteen, with the interesting peculiarity of being able to play simultaneously with local players and online players.
Ideal to know who should do the dishes.