When The Past Was Around - Prologue
About
From Brigitta Rena, the creator of A Raven Monologue and She & The Light Bearer.
When the Past was Around is a story about love, moving on, letting go, and the joy and pain of everything in between.
This is the story of Edda, a girl in her early 20s. Just like any other people in her age, she’s lost. She lost her way to achieve her dreams, she lost her way in the journey to find love. That until she met The Owl. The man that would help her burn her passion, the man that would help her find the spark in a relationship, and also the man that would teach her about heartbreak.
The game tells a bittersweet tale between a girl and her lover in a surreal world consisting of disjointed rooms from memories and time. With each gathered clue, solved puzzles, and unlocked door, the girl will find her way, unraveling the secrets between her and her lover, the secrets which she used to know.
This game was part of #MojikenCamp, an internal upgrading program by Mojiken Studio to experiment with how to tell stories or to communicate an experience within the constraint of interactive art medium.
When the Past was Around is a story about love, moving on, letting go, and the joy and pain of everything in between.
This is the story of Edda, a girl in her early 20s. Just like any other people in her age, she’s lost. She lost her way to achieve her dreams, she lost her way in the journey to find love. That until she met The Owl. The man that would help her burn her passion, the man that would help her find the spark in a relationship, and also the man that would teach her about heartbreak.
The game tells a bittersweet tale between a girl and her lover in a surreal world consisting of disjointed rooms from memories and time. With each gathered clue, solved puzzles, and unlocked door, the girl will find her way, unraveling the secrets between her and her lover, the secrets which she used to know.
Features:
- Personal and ubiquitous. It's a game about overcoming the past and finding the self
- Open the treasure chest, drink tea, doing laundry. Various puzzles to solve and many mysteries to uncover in everyday familiar objects and activities
- A sweet and whimsical journey set in a series of hand-drawn, down-to-earth settings
- Atmospheric violin music will accompany you from the peaceful days to the angstiest moments
This game was part of #MojikenCamp, an internal upgrading program by Mojiken Studio to experiment with how to tell stories or to communicate an experience within the constraint of interactive art medium.
System requirements for PC
Minimum:
- Requires a 64-bit processor and operating system
- OS: Windows 7 Service Pack 1
- Processor: 2.4 GHz or faster processor
- Memory: 1 GB RAM
- Graphics: 512 MB VRAM, support Pixel Shader version 2.x or above
- Storage: 150 MB available space
- Sound Card: Any
Recommended:
- Requires a 64-bit processor and operating system
- OS: Windows 10
- Processor: 2.8 GHz or faster processor
- Memory: 2 GB RAM
- Graphics: 1 GB VRAM, support Pixel Shader version 2.x or above
- Storage: 150 MB available space
- Sound Card: Any