When We Were Monsters

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About

When We Were Monsters was made in a single month for the Spooktober 2021 Jam. 

Synopsis:

When did the world crumble? Was it all in a single night, or did it happen over time as people whittled away at it day by day?  If you ask Casper he'll tell you that he's not quite sure of the answer himself.  However, no matter how it happened, the world is now overrun with monsters and Casper finds himself as the unofficial father figure to a quiet and mysterious young girl.

Follow the pair on their journey through the remains of Palmeno City,  a once bustling town now destroyed by the wear and tear of the apocalypse. What will happen when Casper and Fifteen come face to face with one of the monsters that ended the lives they once knew? 

When We Were Monsters is a tale of growing bonds, self discovery, and more. 

Features: 
  • 12k words (1+ hours of play time)
  • Three endings
  • Full Voice Acting
  • Custom GUI and Sprite art
  • A totally spooky  cute monster! 
  • Dad Jokes

                                                                                                              ... and more! 


Meet the Team: 

This game would not be possible without these amazing people:

  • LegendEx (Producer and Writer)
  • Cats on a  LilyPad Studios (Programmer)
  • Ahwy (Sprite Art)
  • Camille Arana (GUI Art)
  • Red Chan (Monster Art, Text Editing, Dad Joke Extraordinaire)
  • Allen Chan(Voice of Casper)
  • Mari Chavez (Voice of Fifteen)
Platforms
Release date
Developer
LegendEx Games
Age rating
Not rated

System requirements for PC

System requirements for macOS

System requirements for Linux

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Last Modified: Oct 4, 2021

Where to buy

itch.io